3D artist with a traditional art school background. Have a passion for creating game assets and environments, especially foliage.
During this project I learnt production pipelines in mobile game development. I worked with a team of diverse young artists. My job was to create character concept art and comic scenes for the project. I also had a chance to take part in developing the game narrative.
In this project I was part of a big team of artists and illustrators. I was responsible for drawing high-quality stylized images of animals using photo references in Photoshop.
I learned how to work effectively and enhanced my professional soft skills.